/*
 * Copyright (c) 2008, Willow Garage, Inc.
 * Copyright (c) 2017, Open Source Robotics Foundation, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the Willow Garage, Inc. nor the names of its
 *       contributors may be used to endorse or promote products derived from
 *       this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef RVIZ_COMMON__INTERACTION__VIEW_PICKER_IFACE_HPP_
#define RVIZ_COMMON__INTERACTION__VIEW_PICKER_IFACE_HPP_

#include <vector>

#include <OgreVector.h>

#include "rviz_common/visibility_control.hpp"

namespace Ogre
{
class Viewport;
}  // namespace Ogre


namespace rviz_common
{
class RenderPanel;

namespace interaction
{

class RVIZ_COMMON_PUBLIC ViewPickerIface
{
public:
  virtual ~ViewPickerIface() = default;

  virtual void initialize() = 0;

  /// Return true if the point at x, y in the viewport is showing an object, false otherwise.
  /**
   * If it is showing an object, result will be changed to contain the 3D point
   * corresponding to it.
   */
  virtual bool get3DPoint(
    RenderPanel * panel,
    int x,
    int y,
    Ogre::Vector3 & result_point) = 0;

  /// Return true if the point at x,y in the viewport is showing an object, false otherwise.
  /**
   * Gets the 3D points in a box around a point in a view port.
   */
  virtual bool get3DPatch(
    RenderPanel * panel,
    int x,
    int y,
    unsigned width,
    unsigned height,
    bool skip_missing,
    std::vector<Ogre::Vector3> & result_points) = 0;
};

}  // namespace interaction
}  // namespace rviz_common

#endif  // RVIZ_COMMON__INTERACTION__VIEW_PICKER_IFACE_HPP_
